2 min readMay 1, 2022
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- Games have grown and developed from this limited in-the-box experience to something that’s everywhere now. Interactive content is all around us, networked, ready. This is something I’ve been hoping for throughout my career.
- My days all follow much the same pattern. They are structured and typical.
- I always try and come up with a clear theme when I’m making a videogame.
- I know as a child, I was really interested in becoming a manga artist, to create my own stories and illustrate them and present something that people would be interested in reading and looking at as well.
- When I’m making video games today, I want people to be entertained. I am always thinking, How are people going to enjoy playing the games we are making today? And as long as I can enjoy something other people can enjoy it, too.
- Of course, I have my own limits as to how much game software I can take care of at any one time.
- Game music has a purpose and it does incorporate sound effects.
- I don’t want to criticize any other designers, but I have to say that many of the people involved in this industry — directors and producers — are trying to make their games more like movies. They are longing to make movies rather than making videogames.
- A delayed game is eventually good, but a rushed game is forever bad.
- There’s definitely space for uniqueness in a home console.
- I think I can make an entirely new game experience, and if I can’t do it, some other game designer will.
- Japanese people have a funny habit of abbreviating names.
- Well, for over a year now at my desk, a prototype program of Luigi and Mario has been running on my monitor. We’ve been thinking about the game, and it may be something that could work on a completely new game system.
- I think everyone can enjoy games.
- What comes next? Super Mario 128? Actually, that’s what I want to do.
- I think what’s really the most ideal thing is for the player themselves, within their own imagination, to carve out what they view as being the essence of the character.
- This is the entertainment industry, so game designers have to have a creative mind and also have to be able to stand up against the marketing people at their company — otherwise they cannot be creative. There are not that many people who fit that description.
- Providing new means of entertainment is the important thing.
- I made some games, but I’m pretending like I didn’t because they all turned out weird.
- When I create a game, I try to focus more on the emotions that the player experiences during the game play.